Help Centre › Troubleshooting

Why Venue Wi-Fi Causes Problems and How to Fix It

The biggest single cause of mid-game issues. Plain-English fixes.

1

Why Wi-Fi is the Problem

The phone-play model works because every player phone connects to the internet to join your game session. If venue Wi-Fi is slow, congested, or restrictive, players can't connect or stay connected.

Three common venue Wi-Fi failure modes:

1. Capacity: Cheap routers max out at 30-40 simultaneous devices.
2. Captive portal: Some venue networks force players to log in via a "Click to Connect" page that breaks browser sessions.
3. Outbound restrictions: Corporate networks may block traffic to services like Supabase that we use for real-time updates.

2

Quick Fix - Mobile Data

The fastest fix is to bypass venue Wi-Fi entirely. Ask players to switch to mobile data (4G/5G).

Most modern phones in the UK have generous data allowances. A full quiz night uses less than 50MB per player.

3

Plan B - Mobile Hotspot

If multiple players are on a network with no mobile signal (basement bars, countryside venues), bring a 4G hotspot. Your phone's hotspot mode works for 5-10 players, or buy a dedicated hotspot for £30-40.

4

For Corporate Events - Whitelist Us

Corporate networks often block streaming services and unfamiliar domains. Ask the IT team to whitelist these domains:

- letsgogames.co.uk (the app)
- *.supabase.co (real-time updates and database)
- *.netlify.app (the hosting platform)

Email these to the IT team a week before the event. Most teams happy to action it.

5

Captive Portal Workaround

Some venue Wi-Fi shows a "Click here to accept terms" page when you connect. If this kicks in mid-game, players' connections drop.

Fix: Ask each player to open letsgogames.co.uk first to make sure they pass the captive portal, then re-scan the QR code. Or, switch them to mobile data.

6

Test Wi-Fi Capacity Before You Need It

For new venues or big events, test capacity before you go live. Hand out 8-10 phones, have them all join a test session at once. If a few drop or take ages to load, you'll have the same problem with your real audience.

Wi-Fi Survival Kit

  • Spare phone with a fat data plan as a backup hotspot
  • Charging cable for the hotspot phone (it drains fast)
  • Print a fallback "type this URL" card so QR-shy players can join manually
  • Know which mini-games don't need phones (Spin the Wheel, Raffle Draw)
  • For 100+ players, see our large-events guide
  • Wi-Fi keeps killing your nights? Email info@letsautomate.info with the venue type and we'll suggest a setup